Shinsetsu Mahou Shoujo: Compilation of optional event triggers


Since the English version of Shinsetsu Mahou Shoujo is almost complete, I have put together this entry. 

Here's a compilation of all the events of Shinsetsu Mahou Shoujo that might be missed during a playthrough. 

In the subject of missable content, almost every chapter has optional extra scenes in the "Events/Info" section, at the pre-battle menu.


I'll try to keep spoilers to a minimum but try not to read the trigger conditions until you've already won a battle for the first time, as some spoilers are unavoidable.

Chapter 1-1 (In Haruka's dream)

Don't kill the monster in your first turn to see a little event the moment you end your turn (if playing on Novel difficulty the enemy will die in one hit)

Chapter 1-2 

 Let the three policemen die.

 There are events the first time Chiyoko and Haruka receive damage.

Chapter 2

 Akari fights the bird type enemy at her left.

 Akari's HP goes below 20.

Chapter 3

 Kozue's HP goes below 32.

Chapter 4:

 Nanami's HP goes below 25.

 Chiyoko's HP goes below 21.

 Chiyoko fights one of the rat type enemies at the bottom-right group (the one rat that starts closer to the player's group)

Chapter 5:

 Lily figths the bird type enemy just in front of her.

 Lily's HP goes below 13 without her getting knocked out by the same attack.

 Lily get's knocked out before turn 10 (In turn 10 she gets automatically knocked out and you miss this event).

Chapter 6:

 Sakuya's HP goes below 20.

 Sakuya attacks any enemy.

Chapter 7:

 Kaori and Shinobu stand next to each other.

 Kaori's HP goes below 20.

 Kaori uses her support skill to soundproof Lily.

Chapter 8:

 None

Chapter 9:

 Youko's HP goes below 31 after turn 3 (It will trigger at the beggining of turn 4 if she's already below 31 HP).

Chapter 10:

 Kotone's HP goes below 29.

Chapter 11:

 None. Isn't really "missable" but there is one the first time Imari moves far from the hospital.

Chapter 12:

 Yui's HP goes below 27.

Chapter 13:

 None. 

Chapter 14:

 Shinobu's HP goes below 50%.

 Yuuki's HP goes below 25.

 Hiyoris' HP goes below 28.

 Do not win before turn 5 (If playing in Novel difficulty you may end up beating the map before this event)

Chapter 15:

 Kotone's HP goes below 30.

 Luna's HP goes below 24.

 The special enemy HP goes below 53 (If playing in "Novel", the event will trigger immediatly after that enemy pops up)

 While it's not important, there's slight variations depending if you manage to kill the first special enemy or not.

Chapter 16:

 The special enemy fights Chiyoko (AOE attacks won't trigger it)

Chapter 17: 

 Haruka uses her new skill.

Chapter 18:

 None.

Chapter 19 (First Half):

 None

Chapter 19 (Second Half):

  Telomere's HP goes below 30.

Chapter 20:

  Telomere is knocked out.

Chapter 21 (First Half):
  
 None.

Chapter 21 (Second Half):

  Kanon's HP goes below 30.

  Kanon gets knocked out.

  Yui uses her new skill.

Chapter 22:

  There's a slight variation on Yoneko's dialogue immediatly after the battle depending if you manage to save all the the cops or at least one dies.

  There are ally reinforcements up to turn 8. It's possible to win before that if playing in "Novel".

Chapter 23 (First Combat):

  Place any unit over the tile with an alien-like circular structure at the north-west (Kanon is the one that can reach faster. Telomere can too, but you may need her to win fast). This will unlock an extra "Events/info" event in chapter 27.

  Be a total dick and make poor Akari fight the Humanoid enemy (anything but AOE).

  Telomere's HP goes below 30.

  Turn 12 arrives before you win (Event in which Telomere leaves, it'll not trigger if she's been defeated)

  There are some extra lines at the end if you manage to win before turn 12.

Chapter 23 (Second Combat):

  If you won the first battle before Telomere had to leave, reinforcements will arrive at turn 14. It'll be turn 18 if you didn't. The scene is the exact same.

  Moka loses 33% of her HP.

Chapter 24:

  No battle.

  Fun fact: The units from North and Private Middle will gain experience as if the battle they mention at the end had really taken place in-game.

Chapter 25:

  Shiori's HP goes below 38.

  4 of your units get knocked out.

Chapter 26: 

  During the second battle there's an event for the first battle with every "enemy" unit.

  There's a slight difference in the first lines after the battle if you win.

Chapter 27:

  If you found the alien thingy from chapter 23 First Half there will be an extra event, "Mysterious Object", at Events/info

  From this point on, burrows will self-destruct in all maps around turn 23, making it so really hard enemies pop-up just after that. There's a four line event describing it but it's the same for all the burrows at every map so there's no real need to check.

 Fun fact: In the original Mahou Shoujo, Yuuki and Shiori didn't join the team until this point of the story. The reason there are few mid-battle dialogues in this chapter of the remaster is that most of the events during this battle were originally used to introduce them and their powers so keeping those events in the remaster would make no sense.

Chapter 28:

  Yui uses her newest skill..

  If you forgot to activate the "Mysterious Object" event at "events/info" in chapter 27, you can do it in this one.

Chapter 29:

 Telomere is knocked out.

 Kohaku's HP goes below 25.

Chapter 30:

 Deploy both Yuuki and Kohaku for an event at turn 3.

 Deploy Luna for a short event when the bee leaves the enclosed area.

 Sayo's HP goes below 30.

 Move an unit to the left side, Shinobu will sense something close by.

 Pick the item at the northwest corner. (Fun fact: If you replay this map from the postgame screen you'll get a different item)

Fun fact: This is how the event for deploying Yuuki went in the original Mahou Shoujo. It's slightly different from Shinsetsu and has extra lines at the end:

 Kohaku: I'm scared...! Big bro Yuuki!

 Yuuki: Are you alright?

 Kohaku: Hold my hand...

 Shiori: Kohaku... I'm feeling like having a break up with you.

 Luna: Yuuki, are you and Kohaku acquaintances? Or is she your girlfriend?

 Shiori: ...

 Yuuki: She's my chihood friend.

 Shiori: I'll protect Kohaku. Nii-nii, you go help the others.

 Haruka: .... (What a fun relationship they have)

 Kohaku: Unnngh... It's dark... and humid.

 Kaori: Stop complaining already.

 Shinobu: Ain't there people who can't sleep while in complete darkness? How about ya, guys? Someone here can't do it?

 Mao: That would be just Kohaku. Ah, Shiori can't sleep unless she's in bed with someone else.

 Yuuki: That's right, and if you fall asleep before her she wakes you up...

 Kohaku: That time I went to spend the night in your place, I was hearing her say "Are you awake?" all the time. It was a terrible night...

 Shiori: Kohaku, we aren't friends anymore.

 Kohaku: -----

 Luna: I have some problems to sleep in total darkness too...

 Imari: You, Luna? I though you were the one with the strongest nerves here...

 Luna: It's hard to sleep because I'd keep having erotic fantasies non-stop.

 Moka: (What's wrong with this kid...?)

Chapter 31 (First Battle):

 In this chapter is just impossible to get all the optional lines the first time since some characters have different lines according to the battle they're deployed at.

 The character that have extra lines in the first battle are: Chiyoko (beginning), Haruka (end), Kohaku (beginning), Kanon (end), Kotone (end) and "Youko AND Yoneko" (both together, beginning)

Chapter 31 (Second battle): Don't forget to check "Events/Info", I forgot the first time.

 The character that have extra lines in the second battle are: Kotone (one short event at turn 4 if she's not been knocked out), Chiyoko (beginning), Sayo (beginning, if Sayo is deployed Luna will have one line less), "Youko AND Yoneko" (beginning).

 Reina's HP goes below 28.

Chapter 32:

 Deploy Lily.

 Yui fights the bird type enemy at the bottom-right.

 There's an short game over event in case a bee type enemy reaches the city.

 Yui and Telomere get in colliding tiles.

Chapter 33:

 The burrow is still alive at turn 7.

 Reach turn 21 (Game over event. Just two lines. Not really worth checking)

 Fun fact: In the original Mahou Shoujo, Yoneko didn't join the team until this point of the story. The reason there are few mid-battle dialogues in this chapter of the remaster is that most of the events during this battle were originally used for her introduction and recruitment scenes.

Chapter 34:

 (First battle)

Yui's HP goes below 35.

 (Second battle)

        None

Chapter 35:

 Yui uses any skill with recoil.

 Telomere is knocked out.

 One tank in particular (probably one of the firsts ones to get hit) gets destroyed.

 Don't win before turn 13 (Telomere leaves)

Chapter 36:

 None.

Chapter 37:

 None.

Chapter 38:

 Fun fact: If you managed to save the cop at the upper left corner in chapter one, they will say only two cops died that day at the begining of the chapter.

 Take the items at the upper-right corner and the area only Sayo can access at the bottom right.

Chapter 39 (First battle. Kaname training):

 Kaname's HP goes below 25.

Chater 39 (Second Battle):

 Deploy Chiyoko.

Chapter 40:

 (At the end) The new unit uses Photonic Drive.

Chapter 41:

 Chiyoko and the new unit get in colliding tiles.

 The new unit's HP goes below 33.

Chapter 42:

 None.

Chapter 43:

 Dopam's HP goes below 25.

 Epineph's HP goes below 32.

 Alkyl's HP goes below 25.

 Mob Ice Magicaloid's HP goes below 25.

 The Humanoid enemy HP goes below 50 before Adrena is defeated.

 DON'T defeat the first group of enemies with the Ellessian units only (Adrena is defeated and turn 4 arrives)

 DEFEAT the first group of enemies with the Ellessian units only (without Adrena being defeated). It's just a few extra lines (and a lot of Bonus points) but here's a japanese video about how to do it step by step if you feel like trying.

Chapter 44:

 Adrena fights the boss.

 Chiyoko fights the boss.

 Dopam fights the boss.

 Adrena's HP goes below 25.

Chapter 44.1:

 The first line of the post battle event changes if Adrena or Epineph are defeated.

Chapter 44.2:

 Lose any unit other than Adrena and Ghrelin.

Chapter 44.3:

 None.

Chapter 44.4:

 Enter the facility area at the left.

Chapter 45:

 Don't deploy Kanon (one extra line at turn 2 starting event).

 Deploy Retsu (and keep him alive until turn 6) (one extra line at turn 6 starting event).

 Position any unit in the two tiles with round alien-like items at the left side of the map (one event each) 

Chapter 46: 

Same as chapter 31: Lots of lines are dependent on the unit distribution, with the added hassle that this time some of chapter 47 lines are dependant on it too.

 The units that have extra lines if going in the first group are:

Nanami, Kohaku.

 The units that have extra lines if going in the second group are:

Youko, Yuuki, Kaori, Reina.

The units that have extra lines in BOTH cases (different lines according to the group they are in) :

 Kanon, Akari, Kaname, Imari. 

Chapter 46 (First Battle):

None (other than the extra lines from before).

Chapter 46 (Second Battle): 

 The Tank's HP goes below 60.

 The D-rank magicaloid that pops up mid-battle is alive at the start of turn 5.

 Keep Chiyoko alive during the first battle (for some reason there's a black bird event which trigger condition is that)

Chapter 47:

None (other than some extra lines dependant on the unit distribution from chapter 46).

Chapter 48:

 Teleport an unit behind Telomere (with Hiyori) and enter the boss area (battle becomes almost unwinnable).

 Telomere fights the biomonster that shows at the end (AOE doesn't count).

Chapter 48 (After the main fight):

 Every unit but Kanon has lines when attacking the only enemy there.

Chapter 49:

 Defeat Centromere.

Chapter 50:

 (Adrena alone fight) Adrena fights the Multinoid at the left.

 (Second half) Don't win before turn 9 for a mini-event.

Chapter 51: Don't forget to check "Events/Info"

 None.

Extra Chapter 1:

 None.

Extra Chapter 2:

 None.

Extra Chapter 3:

 None.

Extra Chapter 4:

 Let a bee enter the area with the cows.

 Fun fact: The chest at the upper left corner resets every time you play this map. You can get some of the best equipable items in the game by replaying this map.

Extra Chapter 5:

 The three sisters survive till the end. (Each of them has one or two lines).

 The (living) enemy count increases to 100.

 A white witch spawns.

 Kozue uses her skill with Recoil.

 Thyroni gets knocked out.

 Turn 26 arrives.


That's it. I hope this list has been of use for you, and that Chiyoko's story managed to move you like it moved me.

Comments

  1. Super excited for the full release!!

    Been patiently waiting to read this one since I've discovered it 7 years ago. This will probably be my GOTY considering everything I've heard.

    Thank you for taking this up.
    (Any hint for the desperate as to when one can expect the full patch? ><)

    ReplyDelete
    Replies
    1. Thanks, knowing that there were people interested is what helped me to bring this to fruition. The base translation is already complete. The fifth partial (which will include everything except the post-game maps) will be released once the editor completes the proofreading of the epilogue and I make some adjustments. It will probably take a couple of weeks as the epilogue is very long. The release of the full version may take a month, since two of the five post-game maps have a lot of text to correct.

      If you want to follow the progress upclose I make weekly reports on twitter (@shinmahouEsp) and bluesky (@shinmahouesp.bsky.social).

      Delete

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